With the rising penetration of smart phones in
the consumer market, mobile multimedia content is
becoming the dominant form of information that people
produce and consume on a daily basis. In this paper we
present a wireless multi-hop video streaming application for
mobile phones with the Android operating system. This
application allows to share live information captured by
mobile phone sensors (e.g., camera, microphone) with
persons that might be multiple wireless hops away. The video
streaming is based on peer-to-peer communication between
mobile phones, i.e. without the use of video processing servers
or network infrastructure. We show the feasibility of such
peer-to-peer video streaming application for Android phones
in a variety of experiments that evaluate various video
streaming scenarios, including various video codecs and
various generations of Android phones.
Suvarna L. Kattimani : Asst. professor, Dept. of computer science and Engineering,
BLDEA’S CET, Vijayapur,Karnataka, India.
Deepa Deshpande : UG Scholar, Dept. of Computer science and engineering,
BLDEA’S CET, Vijayapur, Karnataka, India.
Nazeera Madabhavi : UG Scholar, Dept. of Computer science and engineering,
BLDEA’S CET, Vijayapur, Karnataka, India.
Rohini Naganur : UG Scholar, Dept. of Computer science and engineering,
BLDEA’S CET, Vijayapur, Karnataka, India.
Savitri Seeparamatti : UG Scholar, Dept. of Computer science and engineering,
BLDEA’S CET, Vijayapur, Karnataka, India.
Android phones, Ad-hoc Network, Multi-Hoping,
Video Streaming
In this paper, we presented a wireless multi-hop video
streaming application for Android mobile phones. This
application allows users to capture live video feeds using
the mobile phone camera and to share these feeds with
people who might be multiple wireless hops away. The
video feeds are shared using wireless client mesh network
(ad hoc network) established between mobile phones.
Thus the video streaming does not rely on a traditional
network infrastructure (such as the cellular), therefore it is
a free-of-charge communication. Such a multi-hop video
streaming can be used in a variety of application domains
including social networking.
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